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Post by Justin on Dec 23, 2013 15:10:28 GMT -5
Please see this post: HERE about this issue. Also if you experience the choppy issue after or during heavy combat create a thread and state these criteria, or reply to this one. Whether in heavy combat, during, after. Whether near a space station. Whether you retreated from the battle far away leaving it out (out of range of tactical) Version of Game CPU RAM VIDEO CARD (RAM AND EVERYTHING) OS (Specify 64bit/32bit) Sound Device (on-board or card) Hard Drive and Space What background programs running (anti virus, firewall, scanners anything at all) CPU USAGE of the game MEMORY Usage (open task manager and check performance or PROCCESSES) for this info Anything else you can think of thanks, -Justin
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Post by Justin on Dec 24, 2013 20:30:23 GMT -5
Update 1:
Going well, I believe the issue lies in the collision code, as I have only experienced the choppy issue if combat got so intense that it became choppy, and it never recovered. It would be difficult to recover since the slow down messed up garbage collection.
The re-write of the collision code is on-going which I have started since another thread, so sometime on the 27th, 28th, it should be fully tested and in!
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